Maria Trepalina
Maria Trepalina
Artist
Limassol, Cyprus

Hello! I'm Maria Trepalina.

I'm from Moscow. Since 2019 I live in Cyprus, Limassol, and worked as a freelance 2D, 3D artist.

In the 2018-2019 years I worked on an MMO, 'Survival Population Zero', as a 3D Lead Artist at Enplex Games. It was a great experience!

Since 2003 I've worked in the game industry as a concept artist, texture artist, and art director. I've also worked in the cinema industry as a visual artist and matte painter, and then as a freelance 2D, a 3D artist from 2009 to 2018.

I have been honored to work with clients such as Blizzard Entertainment, Apple, Games Workshop, BBDO, 2Reallife, TowardsMars, Mail.ru, and many other great studios from around the world.

I’m always free to contact via email work.ketka@gmail.com

Skills

IllustrationConcept ArtCharacter DesignDigital SculptingPBR Texturinggecharacter 3d

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
Maya
Maya
After Effects
After Effects
Unity
Unity
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag

Experience

  • April 2023 - Present
    3d Generalist at Towards Mars
    Limassol, Cyprus

  • June 2019 - Present
    3d, 2d artist at Freelance artist

  • June 2018 - June 2019
    3d lead at Enplex Games
    Moscow, Russia

    https://enplexgames.com/

    Populstion Zero project. MMO survivial. Open world.

  • November 2007 - June 2018
    Freelance illustrator and concept artist at Self employed
  • April 2006 - November 2007
    Art director at Sibilant Interactive
    Moscow, Russia

    Art direction. Task scheduling, quality control, establishment of common concepts of characters objects and levels. Characters and environments design. Creating a common style of games.

  • June 2004 - April 2006
    Concept artist, Graphic designer, Visual effect designer at Ulitka Postprodaction
    Moscow, Russia

    I participated in the development of films:

    "Day Watch" 2006 as Visual Effects Designer

    "Three girls" 2006 as Visual Effects Designer

    matte paints, visual effects for films;

    Cartoon:

    "Bob" 2006 3D cartoon animated film as Character Concept Artist

    characters concepts for cartoon, colour storyboards;

    Advertising:

    key visuals, storyboards, matte-paint;

  • June 2003 - December 2004
    concept artist at G5 Entertainment
    Moscow, Russia

    characters and enviroment textures

    - faces animation

    - Interfaces

    - Promotion art