Hello! I'm Maria Trepalina.
I'm from Moscow. Since 2019 I live in Cyprus, Limassol, and worked as a freelance 2D, 3D artist.
In the 2018-2019 years I worked on an MMO, 'Survival Population Zero', as a 3D Lead Artist at Enplex Games. It was a great experience!
Since 2003 I've worked in the game industry as a concept artist, texture artist, and art director. I've also worked in the cinema industry as a visual artist and matte painter, and then as a freelance 2D, a 3D artist from 2009 to 2018.
I have been honored to work with clients such as Blizzard Entertainment, Apple, Games Workshop, BBDO, 2Reallife, TowardsMars, Mail.ru, and many other great studios from around the world.
I’m always free to contact via email work.ketka@gmail.com
Populstion Zero project. MMO survivial. Open world.
Art direction. Task scheduling, quality control, establishment of common concepts of characters objects and levels. Characters and environments design. Creating a common style of games.
I participated in the development of films:
"Day Watch" 2006 as Visual Effects Designer
"Three girls" 2006 as Visual Effects Designer
matte paints, visual effects for films;
Cartoon:
"Bob" 2006 3D cartoon animated film as Character Concept Artist
characters concepts for cartoon, colour storyboards;
Advertising:
key visuals, storyboards, matte-paint;
characters and enviroment textures
- faces animation
- Interfaces
- Promotion art